PROJECTS
Current and ongoing work.
NECROVEIL
Necroveil is a first-person atmospheric action game centered on consequence, grief, taxing combat, and environmental storytelling. Combat is physical and intentional, rewarding timing and commitment rather than speed or volume. Violence is an art, yet it has a pulse.
The world has already ended, but it’s difficult to say how long ago. You’re not a chosen figure or a savior, but someone who refused to remain dead. Progress is shaped by loss, memory, and the marks left behind by action. The world does not change alone.
Necroveil is developed with a focus on cohesion and restraint. Narrative, mechanics, and atmosphere are designed to reinforce one another, allowing meaning to emerge through play, observation, and consequence rather than exposition.
Status: In development.
Release date: Not announced.
Steam page coming soon.